Elaine Ricohermoso’s Updates

Beyond Words: Exploring the Power of Multimodal Knowledge in the Digital Classroom.

Participating in the e-Learning Ecologies MOOC discussion on Multimodal Knowledge Representations has expanded my understanding of how learners create and communicate meaning in digital environments. In today’s educational landscape, knowledge is no longer expressed solely through written text. Instead, it is represented through a combination of modes such as visuals, audio, gestures, animations, and interactive simulations that together form multimodal meaning.

Multimodal knowledge representation refers to the use of multiple modes or forms of communication to convey information and construct understanding (Kress, 2010). This approach recognizes that learning happens not just through reading or listening but through interacting with diverse media and technologies that engage multiple senses. For example, a student explaining a mathematical concept might create a short video that combines spoken explanation, on-screen equations, and animated diagrams. Each mode contributes uniquely to meaning-making, creating a richer learning experience.

Reflecting on this concept, I realized how it aligns closely with modern digital literacy. Learners today must be capable of not only interpreting but also producing knowledge across varied formats. In my own teaching experience, I have seen how tools like Canva, Nearpod, and Padlet empower students to express understanding through visuals, audio narrations, and interactive infographics. This shift from “reading and writing” to designing and composing fosters creativity, collaboration, and critical thinking.

Commenting on other participants’ posts about video learning, new media, and learning games further deepened my insight. Each mode whether video tutorials, gamified simulations, or interactive storytelling represents a facet of multimodality that supports learner engagement and inclusivity. Together, these contributions reveal how education is evolving toward more dynamic, participatory, and learner-centered environments.

Moving forward, I believe there is a growing need to explore “Augmented Reality (AR) Learning” as a multimodal concept. AR integrates text, visuals, and spatial interactivity in real-world contexts, providing immersive experiences that transform abstract ideas into tangible understanding.

Overall, reflecting on multimodal knowledge representations has helped me appreciate the importance of designing learning experiences that are not only informative but also interactive, creative, and meaningfully multimodal.

References:

Kress, G. (2010). Multimodality: A social semiotic approach to contemporary communication. Routledge.

Cope, B., & Kalantzis, M. (2017). E-Learning Ecologies: Principles for New Learning and Assessment. Routledge.

Jewitt, C. (2008). Multimodality and Literacy in School Classrooms. Review of Research in Education, 32(1), 241–267. https://doi.org/10.3102/0091732X07310586